Quote:
Originally Posted by VonHelsching
That's an awsome idea. Too bad no-one has ever added a playable sub (yet). It would be great, at least for a single mission, to mine the area in fron of a convoy and stick around to see what happens.
Another idea would be to make a model and make AI subs (in the .scr files) running around the minefields outside of harbors.
Apart fron the XB, which was the largest german sub ever built (2700 tn) there were also the smaller minelayer type VIID. Saw a documentary about one that was found near the American coast. Amazing.
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dont need a new sub --just to move the tubes--and that's just eye candy--
just take all the tubes and add them to the rear compartment -- do this via the basic.cfg
same difference- if there's an issue with increasing the aft tubes due to any node problems- then just increasing the aft internal external reserves and remove-ing the fore reserves so you leave port with twenty mines in the rear tubes and reserves - and only normal tirps in the front four tubes with no reloads or reserves--
they did use specail mines designed to be shot out normal torpedoe tubes - so less specailised subs could be dual roled--
i must be alone in not finding much difference between torping a ship and nailing one with a well placed mine--if this works i shall be sacrificing one of the type nines for this role with no qualms--perhaps even a type II as well--
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