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Old 01-08-20, 11:58 AM   #341
Nicolas
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Join Date: Jun 2007
Location: Uruguay
Posts: 453
Downloads: 196
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Quote:
Originally Posted by propbeanie View Post
Use the Data / Cfg / UPC.cfg file for the Days In Base


The airplanes had a combination of issues. Some of the planes had a "custom" AI_Visual call that was missed, in spite of the "custom" dat file having been removed. Simple oversight there on several of them, hence they could not "see" anything... Probably made take-offs and landings interesting... - In addition to that, there were several planes that had issues with their Loadouts, either in the definition or the call, or both. Therefore, some of them could "see" you, but could not attack. Didn't even have an empty Coke bottle to throw out the cockpit... - and some planes just refused to do what we wanted... All of that has been re-worked for the next version, which is being put together now, and has advanced the version numbering scheme beyond comprehension ... fingers crossed for a new version in just a few more days.

As for the deck guns. They were 'cemented' in position, under the hope that an update would not cause any issues. This apparently has introduced a new problem. When you did your AA upgrade, there was probably already a deck gun upgrade that the game 'gave' you. When the game attempts to upgrade the deck gun, the one that is placed on the sub already is not editable, so therefore the game goes ahead and puts the new one in the empty deck gun position. ie: You have a submarine with an aft-mounted deck gun. When it comes time for the 'upgrade', the aft-mounted gun is seemingly "write-protected" and cannot be removed, for whatever reason. The fore-mount on the submarine is empty, so that's where the game puts the new one. Unfortunately, the positions are no longer there, but the game doesn't care, and once again overwrites what the modder intended... - Once we get the new version out, that will be wrenched on, and we might end up with the player having a choice once again for deck gun placement, and probably still losing the crew slots, but at least being able to recover from it... maybe... lol -
Thanks.
Looking forward for the next update.
I had to discard one patrol and go back to fix the gun sadly.
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