View Single Post
Old 12-13-19, 07:00 PM   #12772
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
Default

Quote:
Originally Posted by Tonci87 View Post
I have read that document, it is very interesting, but doesn´t answer this question.
Okay, I will let you know if I find something on this topic

Quote:
Originally Posted by Tonci87 View Post
I have now changed the magnetic pistols to have a max detonation range of 4 meters and I have done some testing...


Quote:
Originally Posted by Tonci87 View Post
P.S. If you look at the torpedoes in the editor, then you will notice that the G7es TX is the only torpedo that does not have a cavitation effect, apparently the entries for ParticleGenerator -> BitmapParticles are missing
Cavitation effect or steam bubbles?

Quote:
Originally Posted by Tonci87 View Post
Another topic, the equipment fix mod needs a revision.

[...]

The TIII torpedo should not become available before 1942, however it is also available early in 1941.
When Equipment Upgrades Fix was first released it made all the upgrades available from the beginning, so to enable players to test all the upgrades and to report any problem wit them. If memory serves me well, the first attempt to restore historical availability dates was done by sober, but some equipment might still have wrong dates.

Quote:
Originally Posted by Tonci87 View Post
Can somebody point me to the file with the start dates for the equipment?
IIRC start/end dates and reward cost settings are found in data\UPCDataGE\UPCUnitsData\Ammunition.upc

the file can be edited with any text editor, and its settings are intuitive
__________________
_____________________
|May the Force be with you!|
...\/
gap is offline   Reply With Quote