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Old 12-08-19, 03:49 PM   #9
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,194
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Quote:
Originally Posted by FUBAR295 View Post
John,

Well, glad you got a partial fix, anyway!

By any chance did you add radio messages to the message_en or message_de.cfg file before or during your current patrol?

I remember an issue long ago when messages where added that that were not correctly placed in the file it would cause issues affecting the radioman. Moving the crew man fixed the issue until after the message time for receipt had past. Also removing the offending message worked also.

Regarding radar, my course of action has been to be always dive and figure out what is sending the signal. If it is a warship my sound man should be able to locate the bearing and take appropriate needed action. I have been chased down a couple times by escorts with less then desirable results. Gun shy, you betcha.

Good hunting,
FUBAR295
No, didn't add anything to the message files but thanks for the tip. Strange problem, who knows what is causing it.

I've got another NYGM campaign going and when possible, I'll try a VIIB with a Metox and see what happens. Only 1940 currently but wish I had one; just had a destroyer surprise me out of the fog.
Fortunately no serious damage.

Signal reading wise, yeah I do the same unless it's multiple radar warning contacts at more or less the same time in which case I stay surfaced as it's obviously not a plane then.

In such a case, it's usually escorts on a convoy.

But no right or wrong way; everyone can play the game the way they want which is a good thing.
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