submarine mechanics in this game
I've spent 10+ hours in this game and have found the submarine simulation is not as good as DW. The following is the reasons:
1,Players can't deploy decoys manually.
2,Certain sensors(periscope, radar, esm and snorkel)mounted in the sub still work normally when speed of the submarine exceeds 10 knots.
3, Knuckle forming has not been simulated.
4,Resulting from rubbing the surface of seabed, towed array will detect only noise when a sub is close to seabed at low enough speed, which leads to overall degradation of sonar performance. This game has not modeled it.
Actually, I've subscribed the comment above on steam.
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