Hello there!
Look, I know that Wolfpack is still under development, but I want to show you few ideas which need to be fixed...
Because they hurt my heart...
#1. It looks like wind is missing at this game - all smoke sprites follow ship course.
Based on the angle of smoke we can read easy the speed of unit at 90° AoB.

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#2. The smoke spirits come from chimneys have different wind vectors than spirits come from damages / fires.
The funny is that angle is different than ship course (see #1).

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#3. The smoke spirits show us there is no wind (similar to #1).

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#4. The horizontal lines looks like a opening portal to another dimensions.
Not sure this is an real effect or "grafically nice-looking" only.

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No offence, only observations.