Quote:
Originally Posted by U-Bones
I wonder how this will interact with the NYGM 2.0 No Damage Control Team component... My guess is that the behavior will need to be balanced a little differently.
I must say, this IS great news - the instant repairs were one of the biggest initial dissapointments of the game.
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Yep. It certainly sounds like a great leap forward. Great work there NVdrifter (and CB,) Its always cool when something that has stumped everyone else for months suddely comes together through the use of some fresh eyes and thinking.
Looking forward to seeing how this one develops.