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Old 10-16-19, 06:01 AM   #40
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,182
Downloads: 490
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Fwiw, here's what I was talking about. Just did these shots today. All NYGM files are from subsim.com, via Stiebler's signature link. Tried multiple re-downloads, installs, etc.



I don't know what's going on. Only NYGM seems to consistently do it, and I've even increased the AI visual range in AI_Sensors.dat slightly to try to get them to see me, no effect. NYGM 2.0 doesn't have this problem, I know that was changed in 2.1.
GWX never acts this way, Stock sometimes.

One thing I noticed was that the max range in the AI visual node in this file was only 11k. Is this what anyone else's file shows too ?


Scapa Flow mission. Same thing happens with other AI escorts in the mission.


Strange stuff. Don't know if it's visible in this photo, but my sub is visible to the eye at about eleven o'clock off the escort stern. Slight right of the star on the horizon surface. Black dot.
If I can see it this way, one would think the escort should too.







This one shows how close I got. No reaction ever from the escort, including when I rammed it later (sunk the sub).
Going flank speed the entire time. Using only the NYGM base files with the NYGM IABL ships mod.
Anyway, not trying to bash anyone's work. Just trying to figure it out.





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