Quote:
Originally Posted by jimmbbo
Thanks for the reply.. All true.
The problem I'm facing arises during refit at a sub tender or refit base...
My normal refit operation using AUTO RELOAD includes - Pressing the REFIT option fills all the spare tube slots
- In the torpedo management screen, in either FWD or AFT torpedo rooms, left clicking a spare torpedo and dragging it to the empty tube illuminates all open tubes and starts the reloading process as you stated in 4) above
- This leaves the transferred spare slots empty.
- Clicking REFIT again fills the now empty spare tube slots
The problem I am having is in my step 4... When I left click and drag a spare torp to the empty tubes, the tubes illuminate but won't accept the torpedoes. Selecting the MANUAL RELOAD icon has no effect.
I have found that SOMETIMES if I sail away from the refit base and submerge I can move the spare torp(s) to the empty tube(s), return to the refit base and provision the empty spare slots for a full complement of fish... At other times, the "submerged gambit" yields the same result as in REFIT, leaving me with a bunch of empty tubes.
NOTE: the problem occurs inconsistently and behaves similarly with both AUTO and MANUAL reload selected...

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i have had the same experience but before i go further, what is your mod list?
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there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper
  
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Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
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