I imagine the reason we don't see anything less than 50 Hz in DW is closely related to the reason EVERY contact has ONLY 5 tonals...
You are right though. Low frequency tonals are not as good as higher frequencies because of bearing scatter. It makes sense if you think about it; higher frequencies produce a tighter, more stable sine wave.
In reality, contacts have a plethora of tonals you can track, and where it gets even more complicated is that they can change depending on the target's aspect. A contact sounds different when he's pointing you than he does when he's showing his port quarter.
Don't put a lot of stock in DW narrowband being too close to reality (though the TACTASS gets closer than anything else in-game). It's good enough to play with, but bringing NB into real life parameters would cause a several year learning curve. There's a reason it takes so long to qualify Sup.
Last edited by Henson; 06-06-06 at 08:00 PM.
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