Thread: Modding help
View Single Post
Old 09-11-19, 10:22 PM   #11
jahwillprovide
Seaman
 
Join Date: Dec 2012
Posts: 39
Downloads: 55
Uploads: 0
Default

Quote:
Originally Posted by KaleunMarco View Post
so....you really don't have a Mark 48 ADCAP, you have a Mk27 which you have modified to your specs, correct?

Quote:
Originally Posted by Sniper297 View Post
I need a link to check that out, it might be possible to create a "what if" mod. Change the cutie to use something like the Mark 16 model, the speed, range, and explosive power are simple to modify. Adding an additional torp to the .sim, .dat, and .zon files has me baffled at the moment.

Japanese had the Long Lance in 1936, effective range 24,000 yards at 50 knots, 1000 pound TNT warhead. Germans had a working acoustic homing torpedo by 1936, although it had some other problems. If the Americans weren't such pacifist idiots all the way up to December 1941, we SHOULD have had a long range big bang homing torpedo (with a working contact exploder, if Ralph "Sheisskopf" Christie got his head out of his ass he would have known his pride and joy magnetic exploder was a dud, the reasons the British and Germans gave up on it were well documented) before we got into the war.

What if? I'll package and upload what I got, even if the graphics ain't right yet, can always improve on it later.

I have a cutie that someone (most likely jhapprich) modified with custom graphics to display itself as a Mk48 ADCAP and edited damage/speed to act as the Mk48 ADCAP or the closest he could get for his CWSS mod from way back in the day when SH4 first released. Luckily for us s7rike saved every mod known to subsimmers on his mediafire account, I'll link the url in just a minute because I dont have it bookmarked on my Mac partition.

The only issue Ive had so far is sometimes I set the depth too low and the torp will continue to pass underneath the keel until it finally runs out of fuel or finds a new target when it swings wide. Faster is not always better with these things cause it can just go waaaaaay wide after a miss and just keep sailing off into the sunset
I did give myself the T5s in 1939 on a Type IX boat in OM and man can that be fun, just aim at a convoy from a few miles out and let them fly. Something is going to sink, just gotta hope youre near a resupply because you run out of them pretty quickly. Also found that modifying torp capacity makes your game very unstable so it's best to stick with stock values there. No running around with 20+ torps in reserve

Last edited by jahwillprovide; 09-11-19 at 10:31 PM.
jahwillprovide is offline   Reply With Quote