Thread: Modding help
View Single Post
Old 09-06-19, 02:47 PM   #10
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
Default

I need a link to check that out, it might be possible to create a "what if" mod. Change the cutie to use something like the Mark 16 model, the speed, range, and explosive power are simple to modify. Adding an additional torp to the .sim, .dat, and .zon files has me baffled at the moment.

Japanese had the Long Lance in 1936, effective range 24,000 yards at 50 knots, 1000 pound TNT warhead. Germans had a working acoustic homing torpedo by 1936, although it had some other problems. If the Americans weren't such pacifist idiots all the way up to December 1941, we SHOULD have had a long range big bang homing torpedo (with a working contact exploder, if Ralph "Sheisskopf" Christie got his head out of his ass he would have known his pride and joy magnetic exploder was a dud, the reasons the British and Germans gave up on it were well documented) before we got into the war.

What if? I'll package and upload what I got, even if the graphics ain't right yet, can always improve on it later.
Sniper297 is offline   Reply With Quote