Quote:
Originally Posted by Sniper297
Need to read the original post again, he says he already has MK 48s from some mod, so it's obviously possible to create them.
If I was doing it I would edit the MK 27 "cutie" to increase the speed, range, and explosive power, but if you already have MK 48s no need for that. You probably need to look around in the \UPCData folders for upgrade availability, and the submarine\subtype.upc to change the accepted torpedo types. Already got the torpedoes, just some plain text editing to add them to upgrade packs and reset the availability dates.
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Ty I'll start there, really all i should need to do is make them available to my sub since the models and everything are already there. I fully understand that "accurate acoustic torpedoes" aren't possible within the framework of the game but if I'm putting them on a Type VIIB in 1939 then accuracy is not really what im going for.
I didn't look at the the subnuclear torps file because it gives me a CTD immediately so I don't want to take notes from that mod but I did compare and contrast stock OM settings for torps + Websters improved. All I can find so far is damage dealt in hp and blast radius, but I know I'm getting closer. I'll check out the UPC files and hopefully have what I'm looking for within a few days.
ty for pointing me in a direction mate o7