Oh man! This is the way SH3 was meant to be right out of the box. There's only one thing that sucks about TW 2.0:
Teddy and the gang aren't multi-millionaires as a result of the fine work they're doing.
I think we should see about getting a statue of Herr Bär put right in front of the Laboe monument in Kiel.
I do have one question though. If map contacts are on, what do the circles around the ships mean? I know the circle around merchants is max visual detection range. I see there's now a cut out in the back. I would expect this for sonar detection by escorts, but not for visual detection by any ship.
And for the escorts, there are a bunch of circles and lines which I've never quite understood. I had asked long ago and was told the outer circle is visual detection range, then passive sonar, then hedgehog range, and lastly ASDIC. I buy that all except for the hedgehog. But since you've modded the ranges I figured one of the NYGM TW 2.0 team would know.
For example, the Black Swan used to have:
circle at 8000m
forward arc (approx 270º) at 6500m
circle at 3000m
forward arc (approx 90º) at 1650m
Now it has:
circle at 12000m
forward arc (approx 270º) at 4000m
circle at 3000m
forward arc (approx 160º) at 1500m
I would guess the 12000m circle is visual, the arc at 4000 is passive sonar and the arc at 1500 is ASDIC. But what is the circle at 3000? And maybe I'm wrong about the other circles as well.
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