Torpedoes
I'm debating whether to eliminate the fire arc limitation that Crash Dive has, and would love to hear feedback.
I know that the Mark 14/15/18's gyroscopes allowed setting an angle that the torpedo would turn to after launch; but was there a practical limitation to that? E.g., would they ever fire a torpedo with a 90-degree offset? If so, I could just let the player fire at any relative bearing (from whichever torpedo room is within the 180-degree arc).
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Scott Goffman

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