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Old 06-05-06, 08:58 AM   #12
Ducimus
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Heh, one of the first things i ever did when i started tinkering with SH3 was get rid of all renown costs. With no decrease in renown, next thing i did was skyrocket the costs of medals and promotions.

Overall, i think the most intresting use of renown has been done with NYTM tonnage war. It's an intresting idea, and so simple to implement its almost sinful. All they did was make any given ship award the same renown as its tonnage, change the gameplay settings so your at 100% realism (thereby always getting 100% "renown" for sinkings), and then change the game menu from "career renown" to "career tonnage". Then remove renown costs for equipment and jack up renown costs for medals and promos like i had done myself.

Four changes, easilly made. Although i think the foundation of all that was the ship damage mod. Now that was only one idea of using renown, and it was a good one. How else can you use/manipulate that useless renown? I honestly can't think of any. The only other variable to play is how many days a piece of equipment takes to install on your boat.
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