Lookin' pretty good!
I do have a couple of quibbles, though:
1. Everything seems to be moving really fast, like it's in Time Acceleration. This is especially so in the second video.
2. The mechanism of pausing the game and taking all that time to set up a torpedo shot seems kind of clunky. I'm not sure how I'd do it, but for me that was like freezing time as a game mechanism.
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