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Old 04-26-19, 06:37 PM   #4
XenonSurf
Sea Lord
 
Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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Quote:
Originally Posted by Marshall Ney View Post
Sorry XenonSurf, I don't follow you. What mod is the real navigation one??? I am not hip to all the jingle-jangle of slang when it comes to all mods, etc. AND where is 7.5 UIs. The one I see listed is a test one and I see a lot of people having problems with it.

Sorry, I am just dummy about this stuff.

MN

Real Navigation:
RN is when you play without any symbols on the map, you need to add them yourself, the game will not do it for you. The story you tell above seems to me that maybe you want to disable this feature. Or if you want to play with it, then install TWoS, it has the best implementation of RN, and: NO errors
With or without RN, the TWoS megamod is the best option to quickly install and play the game.


Now, if you want to play the SH5 magician, then read on, (or stop here).

Mods for SH5:
You will find the mods in the download section, so take a look there. They mostly have a provided link pointing in this mod forum section, with a thread title generally starting with '[REL] Mod name'. You can also use the Search function in the forums above, or consult the various sticky posts to find a mod. Be warned that most of them are outdated and not worked-on or supported anymore. You need to know which one to use or not to use, some sticky posts can answer that, also the docs & readmes that come with the mods. Or by simply asking precise questions here.


Here is an 'example' of a modlist for SH5, my personal experiment to get close to the stock game with the minimum of additional features that make sense (those mods marked 'adjusted' and some of them are not downloadable, also the order in the list is crucial):


------------------------------------------------
Generic Mod Enabler - v2.6.0.157
[C:\Games\SilentHunter5\MODS]

Accurate German Flags
No_Damn_Bubbles_No_Damn_Halo_Mod_ADJUSTED
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equip_Upgrades_Fix_1_4_AFFOE_151
Equipment_Upgrades_Fix_v1_4_Patch_1
Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
FXU_0_0_22_Ship zon Files v2
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_Sjizzles_Charts for NewUIs from TWoS
NewUIs_TDC_7_5_0_FIX_Message_English_XOTDC_Auto_Ma nual_TDC
NewUIs_TDC_7_5_0_New_radio_messages_German
Automation Scripts for Stock Game
IRAI_0_0_41_ByTheDarkWraith
IRAI_0_0_41_Inertia_Damage
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
Trevally Harbour & Kiel Canal Pilot v3.1
STOCKGAME_ADJUSTED_Stormys DBSM SH5 v1.3 Basemod
STOCKGAME_ADJUSTED_Stormys DBSM SH5 v1.3 additional crew sounds beta6
TDW_No_Contact_Colors_1_1_0
TDW_No_Contact_Tails_1_1_0
TDW_Waypoint_Contacts_No_Symbols_1_1_0
Map_Tools_ADJUSTED_from_TWOS
IO_StrategicMap_7_5_0_for_TDWv750_ADJUSTED
IO_MapCourseLine_normal pencil_mod
------------------------------------------------


Welcome in the Jungle of SH5 (where everyone will help you)!
XS

Last edited by XenonSurf; 04-26-19 at 07:22 PM.
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