Thread: Refit cheats
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Old 04-25-19, 10:14 AM   #3
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
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Should be compatible with 1.4 and 1.5, although they're US Pacific only, no Das Boot Atlantic.

As for mods, the only file in UNREP is Jap_AirCover.mis, so if the supermod doesn't use that one it should be fine. LOCKWOOD also uses US_NavalBases.mis and Flotillas.upc to add the forward base and move the Pearl Harbor career home base to that one, I suspect many supermods alter those two.

Way to find out compatibility for any mod is unzip the supermod and the new mod to different folders, see if any of the filenames match.

Or, as I say, you can easily mod any supermod yourself, just open US_NavalBases.mis in the mission editor, click on the "Land" tab, select American (or German if you're playing that), and drag a naval base wherever you want it, give it a name. Then click Mission, Parameters, check the box for "Ignore player submarine" on, save and exit. Can even do that during a career if you load one of the "autosave in base" saves so you're starting a new patrol. Wanna go nuts pave the whole Pacific with resupply bases, the mods I uploaded were intended to have a more realistic feel, but that's just a personal taste.
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