Quote:
Originally Posted by HEMISENT
As for Thermal Layers the only line that is edited in the AI.Sensors.dat file is the Min Height= setting for Hydrophones and Sonars. Whatever settings NYGM uses in the entire AI.Sensors.dat file remains as default.
If Commander loads a TL file then only that particular line will apply.
Example: Launch SH3 thru Commander(you have been randomly issued the TL file for 260m but you don't know it yet) Using the TW mod their AI.Sensors.dat is now the default. All their settings remain as advertized. If/when you are detected and are forced to dive deep the NYGM sensors are all operating per NYGM specs. When your boat gets close to 260m the
the sensor effectiveness will gradually degrade(providing you are going very slow and don't do anything stupid). Keep in mind that different year sensors all have variations to the Min Height=. This was done to avoid the hard ceiling effect. since you have no idea what boat has what year/model sensor degradation may occur as early as 250m or as late as 280m.
Of course once NYGM v2 comes out I'll test Thermal Layers, Malfunctions and Sabotage files to make sure everything is compatible.
Hope this helps.
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Awesome Hemisent

I hope everything will go swimingly :rotfl: with NYGM V.2 and the new SH3 Commander. I love what you do and i love what Teddy does, but i cannot choose because both of you guys have tried to capture ultimate realism with the destroyer aggression, AI, etc..