Wow my last visit was 2015, its been that long since I've been away from my Uboat fix!
Commenting on a few things, the game seems like an early SH3,4,5; knowing that there are modding tools available before the game even comes out gives me a ton of faith! There are brilliant modders out there that will turn this game into both a crew management subsim AND a Uboat sim! I personally cannot wait for this game, I was always so bad at torpedo solutions at SH3 that I wish I could just order my 1st Officer to take care of it (but I played fully manual all the time). But I would love for it to have all the things a Grey Wolves or NYGM mod had.
- Cant operate deck gun in high winds
- Fuel and Batteries decreasing VERY quickly at flank speeds
- thermo layers
- celestial navigation and manual navigation
- even random Uboat problems/maintenance!
So many excellent features can be implemented via modding tools, I am really hoping to feel that nostalgia SH3 created so many years ago.