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Old 06-02-06, 01:27 PM   #1
U-2481
Swabbie
 
Join Date: May 2006
Posts: 6
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Default Graphics problem with 16km mod

Hello everyone!

I have problems with 16km mod that ruin my SH3. I've spent countless hours - to the point of exhaustion - searching the net and various forums to find a sollution, but have been unable to find one.

My final hope lies with you:

First, let me illustrate the problem:

SS taken from the bridge:







So far so good.

But then, as viewed through binoculars:



See the horizon? all black on a sunny day?

A few degrees to the right, through UZO:



Again, as you can see the sky is black...

This will NOT happen when viewed through periscope (attack or obs), only when viewed from bridge. Any ideas to why this happens - even better: any ideas how to correct the problem?

Some other, more minor glitches:



See the gun turrets? no textures.... .




I beg your help gentlemen. Even smallest bits of information would help!

Specs:

AMD 64 +3200
1 GB DDR @400
GF6600 GT / Forceware 84.21 / WinXP pro (SP1)

My SH3 mods:

patch 1.4b
SH3cmdr2.5
JSGME 1.4.0.49 (in order):
Nomo
Extend Unified Campaign (GW+NYGM)
GW ver 1.0 --- (should be patched to 1.1)
GW 24 h Fatique Model Alternate
vodkas_quiet_GW_clock
Torpedo --- (tweaks torpedo performance)
16 km Atmosphere Mod 16km version 2.0 LIGHT ---- (won't matter light or dark)
Improved U-Boat v103 16km ---- ( extracted this patch in effort to fix the problem, but no help).


Any suggestions?

Yours truly,

U-2481

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