Thanks for the input!
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Originally Posted by Tonci87
OK, here we go:
-You can preserve the marks if you save your journal before quiting the game, and loading it when you continue to play. You can select the journal file in the main menu, and if you then exit to the main menu instead of exiting directly to windows you will be asked if you want to save the journal. You can also do that manually at any time in the game.
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Sorry, but use of the Ship's Journal is clear as mud to me as a new user. When do I create ship's journal? Before or after starting the first campaign? When I click on the created journal, I get sent to the editor program, but also get a failed loading message. But I can the load the file with the name I chose.
I see that OFEV has options to set U-boat hull number and captain and also instructs to make changes to a .cfg file. Do I do this before or after starting a new campaign? Before or after creating a journal?
Could really use a step-by-step on how to properly start your first campaign. Got the save in bunker and reload part as that is clear in documentation, but totally lost on journal, captain's name (the game ask for this on new campaign start, so why are there options to set this in journal and OFEV?), and how I first get a hull number.
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-The game does assign a U boat number to you. I think you will see it if you get a radio message addressed to you. You can then use the Options File Editor Viewer to make that number your default in the logbooks.
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No, radio messages are addressed to "U-**" (this is without creating a journal or doing anything in OFEV or .cfg file)
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-The scripts for a position fix every 5 minutes should not start on itīs own. Go to the Automation menu and check if the script is active. You can disable it there.
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Okay, so if the script is activated, it is always activated? Doesn't matter if you are at battle stations or not. Also it is not meant run alongside the normal position fix script, i.e. I can only have one or the other activated?
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-With decks awash you can indeed not use the binoculars. That seems to be a game limitation. You should still be able to use the UZO but you will have to do some manual targeting
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Shame. It seemed to block locking (X) and designating a target (SPACEBAR) entirely, I think even with periscopes also, but perhaps there was something else going on.