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Old 04-08-19, 03:23 AM   #13
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,194
Downloads: 490
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Quote:
Originally Posted by Kedishen View Post
Interestingly, a mixture of stock and mod settings work perfect. Torpedoes run beautifully and at the correct depth. And the guage works spot on. Goodness knows what is making the difference in NYGM. Ther is some setting somewhere that affects it.



Code:
[Dial0]
Name=Torp_Depth
Type=16; DIAL_TORP_DEPTH
Cmd=Set_torpedo_depth
Dial=0x3B0600FF
CrtVal=0x3B060001
NewVal=0x0
DialVal=30,330
RealVal=3,25; meters
Circular=Yes
CmdOnDrag=Yes
Just search your Dials.cfg file for DIAL_TORP_DEPTH and make the appropriate change.
Never seen the problem you mention, and I use NYGM too so thanks but I don't feel the need to change it.
Maybe your NYGM or Hsie patch install is wrong, don't know. The torpedoes are supposed to run at the incorrect depth sometimes, and in NYGM, the depth dial comes preset about 3.5 in all views.
Does that 3.5 depth show on your dials ?
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