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Old 06-01-06, 07:17 PM   #14
suBB
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Join Date: Dec 2005
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Quote:
Originally Posted by LuftWolf
Well, the missiles will have the same launch transients on sonar as all other missiles in the game.

The mission designer is free to include a "Missile launch detected" .wav.

Ultimately, the only improvement in adding the missiles to the SSBN's will be eye candy. The only way it would fire is if the mission designer scripted it to, since
there are no legit targets in DW for ICBM's. Although, that would make adding the missiles themselves fairly easy, and pretty cool to see a missile going into near-space (at least as high as the DW engine can go, which is pretty high, 100km at least).

I'm looking through the SCX materials, and I definately don't want to have ICBM's "in play" other than as an event in mission design, as that's not really what DW's all about, at least in my mind. Although, I understand why those would be useable in SCX, since they are for playable boomers.

Cheers,
David
@LW

I was writing this at time of your post I was a mouseclick too late lol

I guess the .wav will have to do, and of course no cheezy text in report window.

I.E. My beta includes custom sounds, including a custom fire alarm.wav triggered at time of helo accident until within a certain range of ffg.

Shortly after the alarm is secured, the ffg ATC gives you landing clearance.wav, once landed, system rapairs take place and when helo is repaired to 100% ATC gives you clearance for take-off.wav

Or if you decide to take off w/o complete repairs, ATC will request returning to base(not that you have to, it solely depends on your better judgement) followed by can’t-comply.wav

Soooooo, I can't see why I couldn't make a custom .wav for missile launch for all playable platforms to hear. And at time of intel gathering AND if you are watching thru the periscope you will not only hear it but course you will see it.

In fact if you are sleeping on the job and not paying attention, you will still hear missle launch, but that will be missed intel on your part. Basically a missle launch w increased bass, kind of like an icbm launching from a silo.

Btw I’m pro akula as the 'camera man' for this one.. or maybe I should save it for another mission, maybe an artic op. If that’s the case then ill bring in a p3 for maritime patrol, ffg w/o helos as escort of test platform and either sw or 688 with another AI sub, maybe.

Each map I plan on making will revolve mainly around one platform or two opposing platforms while others will affect the probability of success or failure of the mission at hand, where nothing is promised or guaranteed, as it will really depend on your best judgement and choices you make in fulfilling your mission, be it that of intel gathering, or preventing it.
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