Quote:
Originally Posted by Sjizzle
i don't think so... i need to do some research and i will let u know
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I hope your research is more productive than mine. I searched the contents of all textual files (*.ini, *.cfg, *.py, etc.) for "clock" (as much as I dared) and found no switch I could identify.
I
really hope this Local Time issue can be resolved. Without it, identifying accurate longitude will be impossible, AFAICT. It may just turn out I am asking the simulator to do more than it was ever designed to do. Unfortunately, this would be a show-stopper for me as my interest in Silent Hunter is to sail the Seven Seas like the mariners did in the past. I know there could be some utility in using latitude (via sextant) with DR as if daytime was solid overcast and nights were clear. I'll give it a run and see how it goes.
Another possibility I thought about was to use a real-world watch/clock for Local Time, but success would require the game clock and the RW clock to run at the same speed. Another thing to test out.
If anyone has any comment on the above, please share your thoughts.
EDIT...
I don't give up easy and SH5 is gorgeous! I don't want to hive that up. I also like to focus on what can be done as opposed to complaining about what is lacking. Soooo, I am going to test out using DR with Latitude via sextant for a TC1 voyage from Memal Harbor to Keil. I will also be double-plotting in SH5 and Google Earth Pro.