Thread: [REL] FOTRS Ultimate Project
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Old 03-26-19, 02:18 PM   #7849
CapnScurvy
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Originally Posted by hauangua View Post
Thanks CapnnScurvy I don't like to play with "Auto-Tdc" will mean I'll use "contact map update" off ... or I'll learn to use hydrophone + sonar better ... How do you do it? the stadimeter also seems unreliable ...
Yes, the stadimeter is only as reliable as the "Height" figure listed from the ships .cfg file. Which is listed in the Recognition Manual. Depending on the ship, the Stock game has some figures off as much as half as much as they correctly should be, making the whole process of Manual Targeting a MESS!!

The idea of Manual Targeting is to correctly identify the target ship, find it in the Recognition Manual, then "Send" its listed "Height" measurement to the TDC. You then use the Stadimeter to take the water line "second" image of the target to the top of the tallest mast. Once placed there, you "send" that setting to the TDC and the TDC calculates the Range between target and the sub.

The whole process is only as accurate as the given "Height" figure, which as I said, can be WAY OFF. For instance, the Stock game Japanese Hiryu Carrier is only listing its measured mast height at half at what it should be. This error will produce a Range finding of 1000 yards, when in fact the Range should be 2000 yards. No small error if the ship is actually double the distance from what it's calculated to be! Since the Ultimate Hiryu uses the same measurement as the Stock game.....guess what's going to happen when you try using Manual Targeting for it?!? Better stick with the arcade version of playing the game and complain about the water being too blue, or some other small time issue!
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