CapnScurvy commented while I was doing the multi-quote above. I would like to emphasize a few points to all of you about computers, just as a reminder. Computers will usually take the easy way out. Aslo, the Ubisoft SH4 game does not have very good "error checking". In fact, none at all. It will give no error messages, just crash or corrupt if an error is encountered. So long as the data is not outside of the "bounds", or it doesn't overwrite something important, the game will run, even if corrupted. Then it will crash. If you go to do a fresh install of the game, and the install app they use sees a file already in existence, it does not write a new version of the file to the hard drive. That can ruin a re-install, if you didn't eliminate the old one. FotRSU does not overwrite everything in SH4, so if some of the base game is "off", the mod will be off...
Once you have the game installed, use JSGME to do a "Tasks - Generate a snapshot of game files". This will help you later. It takes a few minutes to run, but after you remove a mod, it can tell you if any of the files you have are different from the snapshot's. Myself, if I run into issues after changing mods, I will do a clean re-install anyway. But do the snapshot, because it can tell you alot later. Also, as has been mentioned many times, the Save folder ~WILL~ cross-contaminate your game. If you leave any part of it, it will pollute any "clean" install that you have, even if you do not load a Save from it. The game uses that folder to run practically everything. The campaign files and the asset files aren't there, but just about everything else is. Think of it as the real install of the game, and everything in the Games \ Silent Hunter folder is just a back-up...
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