View Single Post
Old 03-16-19, 11:47 AM   #8
Randomizer
Weps
 
Join Date: Mar 2019
Location: Vancouver Island
Posts: 366
Downloads: 138
Uploads: 0


Default Solution Found!

I had created a copy of the original file and then renamed the original Sensors.sim file to Z_ORG_Sensors.sim and left it in the Library folder. The problem was that the program was not loading the edited Sensors.sim file but was continuing to load the now renamed, stock file.

For one who does not write code and has no formal training in programming or computer language this seems completely counter-intuitive but I did multiple tests to confirm that this is exactly why snorkel extension time remained 180-seconds after editing the Sensors.sim file extension values. One hypothesis is that the program loads top down by file extension rather than by file name and the stock Z_ORG_Sensors.sim file loaded after the edited Sensors.sim file and over-wrote the edited values but I do not intend to explore this further.

The solution was simply to move the stock, renamed file to a different folder and the extension time becomes the desired 30-seconds as the game reads the correct file. Changing the file extension for the original from Sensors.sim to Sensors.xxx rather than renaming it also works.

So NYGM snorkel extension time is now the desired 30-seconds and I can begin a late war Inshore Campaign patrol. If somebody can explain why renaming the file had no effect I would welcome some enlightenment. It seems odd that the program would not read the edited Sensors.sim and instead default to the renamed original file but that's what happens.

Lesson learned = save original files in a new location and away from the folder where they had previously lived.

Thanks again to Propbeanie for pointing me to the Sensors.sim file as a starting point.

-C
Randomizer is offline   Reply With Quote