Quote:
Originally Posted by AzureSkies
3. Time Compression
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One of the severe shortcomings for Harpoon multi-player was the Time Compression. Any player could request 1:1 time or pause in order to issue orders. This was fine but, too often, some players forgot to increase time compression speed and most battles just crawled along at 1:1 unnecessarily.
There was no way to know who had requested 1:1 or which player(s) wanted to increase the speed. I think that some way to:
1) tell a player that he is the slowest and
2) what speed the other players are requesting
would be very useful.