Thanks for the reply.
I understand why having pre-heating torpedoes as an unlockable skill makes no sense, as like you say, it was something they were trained to do from the get-go. Shouldn't it then, by that logic, be an ability unlocked from the start of the game, rather than removing it completely?
Regarding the hydrophone, I understand the logic there, but realistically speaking, the captain wouldn't need to manually operate the hydrophone. He has a hydrophone operator, specifically trained to perform that task, and theoretically should be more proficient at it than the captain. The captain has other responsibilities, the hydrophone operator exists for a reason. On the flip side, I understand the appeal of doing everything manually.
Regarding your video, do you know what the triggers are for SH5?
Last edited by Kill3rCat; 02-17-19 at 12:52 PM.
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