Thread: [WIP] The SH5 EcoMod
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Old 02-16-19, 12:33 PM   #190
gap
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Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by bstanko6 View Post
Exactly! I’m not too good at playing with programs and stuff so I stay simple and do little changes at a time. So went the red numbers you suggested and changed them ever so slightly but consistently. I hope you can publish this as a fix for those that have similar issues like I did. Now it’s absolutey perfect! I tried several times in several testing missions!
Adding the fix to the next EcoMod version is exactly my intention, and you deserved a special mention in its release noted, but before we release the fix, could you please test the numbers below?

Code:
{0,	0, 0},
{-0.001,	0, 1},

{0.125,	0, 0},
{0.124,	0, 1},

{0.25,	0, 0},
{0.249,	0, 1},

{0.375,	0, 0},
{0.374,	0, 1},	

{0.5,	0, 0},
{0.499,	0, 1},	

{0.625,	0, 0},
{0.624,	0, 1},	

{0.75,	0, 0},
{0.749,	0, 1},	

{0.875,	0, 0},
{0.874,	0, 1},	

{1,	0, 0},
{0.999,	0, 1},	

///////////////////////////

{0,	1, 0},
{-0.001,	1, 1},

{0.125, 1, 0},
{0.124,	1, 1},

{0.25,	1, 0},
{0.249,	1, 1},

{0.375, 1, 0},
{0.374,	1, 1},	

{0.5,	1, 0},
{0.499,	1, 1},	

{0.625, 1, 0},
{0.624,	1, 1},	

{0.75,	1, 0},
{0.749,	1, 1},	

{0.875,	1, 0},
{0.874,	1, 1},	

{1,	1, 0},
{0.999,	1, 1},
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