Thread: [WIP] The SH5 EcoMod
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Old 02-15-19, 11:40 PM   #187
bstanko6
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Join Date: Feb 2015
Location: Murwik Naval Academy
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@ Gap I did it my friend no problem now. Here are the numbers:

const static float3 g_texCoords[36] =
{
{0, 0, 0},
{-0.0001, 0, 1},

{0.125, 0, 0},
{0.1230, 0, 1},

{0.25, 0, 0},
{0.2490, 0, 1},

{0.375, 0, 0},
{0.3730, 0, 1},

{0.5, 0, 0},
{0.4980, 0, 1},

{0.625, 0, 0},
{0.6230, 0, 1},

{0.75, 0, 0},
{0.7480, 0, 1},

{0.875, 0, 0},
{0.8730, 0, 1},

{1, 0, 0},
{0.9980, 0, 1},

///////////////////////////

{0, 1, 0},
{-0.0001, 1, 1},

{0.125, 1, 0},
{0.1240, 1, 1},

{0.25, 1, 0},
{0.2480, 1, 1},

{0.375, 1, 0},
{0.3730, 1, 1},

{0.5, 1, 0},
{0.4980, 1, 1},

{0.625, 1, 0},
{0.6230, 1, 1},

{0.75, 1, 0},
{0.7480, 1, 1},

{0.875, 1, 0},
{0.8730, 1, 1},

{1, 1, 0},
{0.9980, 1, 1},

Perfect for us AMD users! I never played with shaders before. Thanks!
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