Admiral ![](http://www.subsim.com/radioroom/images/ranks/admiral.jpg)
Join Date: Feb 2015
Location: Murwik Naval Academy
Posts: 2,128
Downloads: 390
Uploads: 13
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@ Gap I did it my friend no problem now. Here are the numbers:
const static float3 g_texCoords[36] =
{
{0, 0, 0},
{-0.0001, 0, 1},
{0.125, 0, 0},
{0.1230, 0, 1},
{0.25, 0, 0},
{0.2490, 0, 1},
{0.375, 0, 0},
{0.3730, 0, 1},
{0.5, 0, 0},
{0.4980, 0, 1},
{0.625, 0, 0},
{0.6230, 0, 1},
{0.75, 0, 0},
{0.7480, 0, 1},
{0.875, 0, 0},
{0.8730, 0, 1},
{1, 0, 0},
{0.9980, 0, 1},
///////////////////////////
{0, 1, 0},
{-0.0001, 1, 1},
{0.125, 1, 0},
{0.1240, 1, 1},
{0.25, 1, 0},
{0.2480, 1, 1},
{0.375, 1, 0},
{0.3730, 1, 1},
{0.5, 1, 0},
{0.4980, 1, 1},
{0.625, 1, 0},
{0.6230, 1, 1},
{0.75, 1, 0},
{0.7480, 1, 1},
{0.875, 1, 0},
{0.8730, 1, 1},
{1, 1, 0},
{0.9980, 1, 1},
Perfect for us AMD users! I never played with shaders before. Thanks!
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