Quote:
Originally Posted by migman
1. Camera shake based on the closeness of Depth Charge Explosion
|
Camera shaking should already be affected by DC explosion range. It isn't?
Quote:
Originally Posted by bstanko6
Tell me how difficult this would be:
A way of switching on/off navigation lights on Uboat. Imagine entering friendly port, and turning on green red lights.
|
That's complicated. There's a SHIII mod allowing the player to manually raise/lower the ensign when leaving/entering port. I never dug into it, but I think they used the same controller allowing the raising/lowering of periscopes. Too bad, in none of the SH games there is an player control for switching on/off lights, so I am afraid that there's no easy way to add a similar feature in game.