Quote:
Originally Posted by kapuhy
Hello, new TWoS user here. Let me first say thanks for creating this wonderful mod - my short experience with vanilla game made almost made me regret buying, but upon installing TWoS i'm hooked
I have some noob questions I haven't been able to find answer for:
- There is an optional "Increased Flooding via Zones", does it make ships more likely to sink from flooding (as opposed to ship-shattering explosion) or just decreases the time it takes the compartments to fill with water?
- While we're at it, is there a tweak or compatible mod to tone down fireworks even further? So far (only played single missions though) single torpedo was enough to sink most merchants, often triggering an immediate explosion. I was under impression that historically, while single torpedo almost always stopped a merchant, it often remained afloat, having to be finished by subsequent shots/gunfire.
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Flooding time: increases the flooding, ship sinks fast.
There is an addon mod for no Hollywood explosions (decreases fires and explosions with the same torpedo impact effect) Open JSGME and see the left column.
Good hunt!
Fitzcarraldo