Thread: [WIP] The SH5 EcoMod
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Old 02-13-19, 06:48 AM   #159
gap
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Quote:
Originally Posted by bstanko6 View Post
They are little lines floating above the trees so I think yes?

I think we are talking about the same thing.
Okay, I don't think that this is something related with the "3d turn in place issue", but let me guess: do you have a Nvidia gfx card?

In any case: try disabling the 'full resolution tree textures' submod and, if that doesn't solve your problem, try enabling in its place the "low resolution tree textures" one. By using lower resolution tree textures you shouldn't loose too much: for memory saving reasons, SH5's hard-coded tree shading/downsampling/transparency sorting methods are pretty "coarse", and increasing texture size doesn't increase the final tree rendering quality in any significant matter
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