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Old 02-04-19, 08:29 AM   #8
gap
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Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
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Quote:
Originally Posted by bstanko6 View Post
The cat house!!! The french swing band!! everyone drinking!! make that the start of the game instead of walking up to the officer and getting a mission!!
I am sorry bstanko6 but my advise is to forget about that.

You can do a video montage with portions of that long scene and use it as the intro video of any of the SH games, but I don't think that having such a scene as an actual in-game sequence is going to be possible, and even if it was, imho its implementation would require a lot of work for a nice addition that... we would skip most of the times

...and, on a side note, that scene takes place in France, after its occupation; the OHII/TWoS campaign starts in Lithuania on the eve of the war

Quote:
Originally Posted by bstanko6 View Post
Thanks for the link!
Quote:
Originally Posted by bstanko6 View Post
Links are no longer valid unfortunately
Quote:
Originally Posted by bstanko6 View Post
wait i got it!
Quote:
Originally Posted by bstanko6 View Post
If memory serves me well, there were more versions of this mod. As I said before, I should have saved several of them somewhere in one of my HDs, but beware: the mod has not been supported in a long time, and it might not be entirely compatible with TWoS nor with the latest OHII versions.

Quote:
Originally Posted by bstanko6 View Post
and wanted to say your eco mod is pretty cool.
Thank you!

Some of the ideas and contents in the EcoMod are of mine, many others are not and I owe them to some well known and well respected names here on subsim.

The mod itself is still an embryo of what could be in future, and more lively and realistic ports are part of the ideas I want to implement in the near future, starting from Helgoland and probably Brunsbuttel whose stock layouts leave much to be desired.

Ambitious plans require a good team though; despite the fact that we are still at the beginning, I am already proud of the list of collaborators of the mod, but my dream is to extend the list, adding to it also the names of some new and promising modders, and to convert the EcoMod into a community mod fully compatible with OHII and TWoS.

Ideas and contributions from anyone well accepted!

Quote:
Originally Posted by Fifi View Post
The only mod i would like to see in TWOS would be the SH3/SH4 damage management window!
I am afraid that that's going to be complicated mate. I don't mean the UI part, that's relatively easy, but the code required for changing SH5's oversimplified damage management and non-existing crew management systems...
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