Quote:
Originally Posted by Rockin Robbins
Ditto. Believe me the team talked about that. The original FOTRS, MadMax version of enemy AI was insanely difficult--on the level of the Battle of the Atlantic. And that's understandable as the AOTD (Aces of the Deep) are a German modding group.
But JANAC publications and the studies that CapnScurvy has already talked about painted a very different picture of the Pacific war. Once that fact was established we plunged whole hog into trying to reproduce reality instead of unrealistic challenge. Only Real Fleet Boat tried that in the past. We've gone a good deal further than they did.
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Was anything done with the Campaign layers and shipping traffic like in Run Silent Run Deep? I was reading through some changes but maybe I missed it.