Q: big gyro angles - i read in the manual that accuracy decreases as gyro angle increases. I don't _feel_ like this is the case in the game. That's why I suggest taking shots just shy of 90 and 270 in order to make fore and aft tubes hit at approx the same time. I use this attack on TFs often, because they move so quick that you have no time to swing around fully and get a small gyro. Rather, I fire my fore tubes 'with' the task force at the lead TF element and have my rear tube intercept the next one in line ('against' the TF). By the time they hit I'm well into my turn away. Do you know whether the increase of gyro variabiliity with gyro magnitude is modeled?
Kb
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