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Old 12-31-18, 01:19 AM   #9
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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Quote:
Originally Posted by Sorakiba View Post
As to the neutral "enemies"... when I am in the course plotting map, all merchant ships are red, and when I click on them, and the little circle forms around them, and tells me what kind of ship it is, it claims that they are hostile... In my last campaign, in the reports at the end, it tells you how many enemy ships, neutral ships, and friendly ships you sank...

Most of the merchant ships that I sink, even though they are red, and claim to be hostile, the end report says that they were neutral.
To me that's just weird. Neutral ships should show up as green. Doksas' information above is absolutely correct.

Quote:
I've never checked to see if I was gaining or losing renown - I'll check that as I continue playing... but,... as an example... the mission that I just played, I sank 6 ships... two were destroyers, and four were merchant ships... the end report says that I destroyed 4 neutral ships, and two enemy ships... but on my course plotting map, and in the page with all of the manual firing controls, the all of the ships I sank were red, and said hostile.
For years now I've used a mod that makes everything on the chart black, so all identification has to be done by eye. I've forgotten whether neutral ships were green in the stock game.

Quote:
That's something that I was curious about... but my bigger concern was whether or not I should start firing at enemies before receiving the orders to do so... which you basically answered... I should blow the poop out of everything red.
As of September 1 1939 Poland is an enemy. War was declared on Britain on September 3. After that I identify everything by its flag, not by what the chart says. France wavered back and forth for a week or so, and for awhile U-boats were told not to sink French ships. After that I use the flag and the chart that shows the status of each country by date. I think that chart is on-screen as a pull-down in GWX, but I'll have to check to be sure and I don't currently have the game loaded.

Quote:
Although, I do have one more question... is there any point at all in sending out contact reports or status reports from your radio officer to the base? Does it do, or effect anything, or is it just for people who want to role-play?
As Doksas says, it's just for immersion. It's also a pain because the game won't let you send the report unless the enemy ships are in sight, and common practice was to get out of visual range, then surface and send a report. I just ignore it.
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