Rather than the 'flash-bang' potential of the Boomers it is the scope for teamplay in escort
and interception scenarios which interests me.
Scenario designers can utilise existing platforms to simulate Boomers by defining performance criteria
in the descriptions and imposing scripted penalties should players exceed these
performance or weapon criteria.
WW2 Bomber and fighter combined ops were/are a lot of fun ! Some of us get our adrenalin fixes in slow release by the typical flight sim experience of long periods of alertness followed by intense periods of frenetic action. Some weirdos, like me, even postpone the experience for days in the cold bath of scenarios like Sea Queens 'Kara Sea' But thats SP and in MP we should look to a speedier workout !
Is there a demand for this type of scenario ? Is this the sort of Artic mission called for elsewhere ? How long should such a MP scenario last - potentialy 2, 2 1/2 or 3 hours ? Anyone want to pilot Boomers ?
I am a tad disenchated with 'designing' at present but this concept might just get the juices flowing again. :hmm:
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