The missing gun crewman bug is a standard game bug. TMO resolved the issue by making all guns bow mounted and give an option to replace the files with stern mounted guns. RFB did not address the issue and when you change from a stern mounted gun to a bow mounted one, the crewman slots vanish.
I recommend for your mod, you follow the TMO model and make all guns bow mounted, except the Tambor/Gar subs.
Here is an end user work around. While in port, after changing guns, exit the port and then without saving, exit the game. Then open the "ActiveUserPlayerUnits.upc" file and make the following changes to this text file.
Remove all instances of "AdditionalRepository". You can to do this with 1 easy find and replace command. The file can be found in the SH4 folder in your documents. ../SH4/data/cfg/SaveGames/*/ActiveUserPlayerUnits.upc
What you are doing is changing the lines like:
[UserPlayerUnit 1.Compartment 9.CrewMemberSlotAdditionalRepository 1]
to read.....
[UserPlayerUnit 1.Compartment 9.CrewMemberSlot 1];[m] max range to contact
Then load the file you have just changed and exit port again. Continue play normally.
Hope this helps.
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