[QUOTE=Thoth_already_in_use;2565850]
1. Answered quite well by Rhodes, so no need to elaborate.
2. The companies that owned the ships kept their own records, and the insurance company Lloyds Of London published records of ship losses. German spies in Allied countries could read the newspapers. And ships sent distress signals. All this information could be collated by BdU and OKM and then be compared with claimed sinkings. Of course they still got it wrong a lot, but that's what happens in wartime.
3. Usually the boat would pull out of sight of the convoy before sending in the contact report. The escorts might have an idea that an attack was coming, but not when or where.
Just so you know, it only takes two ships to determine the exact source point of a transmission.
4. Answered by Rhodes.
5. Surface raiders were a very real problem in the early part of the war. German merchant ships would be given guns and sent out to sink or capture Allied ships. The only protection a convoy would have was a bigger, more powerful ship. These were usually older pre-WW1 battleships, which because of their age were not much good for anything else. No, they would probably not send Nelson or Rodney on that kind of duty.
6. In real life the Attack Map was used to plot the positions and movements of all the ships the u-boat could see at the time of the attack. The captain would look at each ship and give its angle and range, and the plotting crew would mark it all down. Unfortunately the Attack Map in the game doesn't work that way, and it's better to use the Navigation Map for those functions. It would be nice if it worked correctly, but it doesn't.
7. There are a couple of mods that do that. Unfortunately I can't think of their names right now. Sorry.
8. Game crashes can be caused by mod conflicts, by not having enough RAM, and by several other problems. First, how much RAM do you have? It should be at least 4 GB. Second, do you have one of the variants of the 4 GB Patch installed? This lets you access more of the available RAM, and sudden changes in the amount of memory being used are less likely to cause problems. I don't know much beyond that. Hopefully someone will come along who does.
Sorry, I can't help with the last two.
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