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Old 08-10-18, 07:27 AM   #13
CapnScurvy
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Join Date: Apr 2005
Location: Dayton, Ohio
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An overall understanding of detection is...…..there's MANY ways a sub will be detected!


1. Visual: Within the parameters of the game (modded or not), the sub can be detected by visual means within specific distances; specific time periods the sub is exposed; specific amounts of sub "size" actually exposed to the visual sensor. This can come from ANY enemy source......Plane; SanPan fishing boats; Land installations; etc.

2. Sonar: The same as Visual, but in different area of detection...….one is above the waterline; the other below the waterline.

3. Hydrophone: The subs noise level from its engine RPM value. Enabling Silent Running simply works as a "modifier" to a calculation of RPM, Distance, Depth, of the sub.

4. Messaging: You send a message/report to base...….detection occurs if an enemy is within a certain specified distance.

5. Firing a torpedo or deck gun shell.....no better way of telling the enemy where you are is by firing on him.


AND, with any of these initial processes, there are additional "modifiers" that come into play that can either "enhance" the detection capabilities, or "detract" from the calculation. Such as, how long the detection time period will be "active" before the enemy will go back to its non combative state; Or, how the environmental conditions play an effect on detection.

Lot's of ways to be detected!
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USS Chesapeake Captain James Lawrence lay mortally wounded...
Quote:
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