Naval math
Hey Guys,
I've haven't been to subsim for a long time. But I've gotten the itch to start playing SH again.
I've learned coding (Java, html, javasricpt, css) and I want to write a program that can calculate some useful informatian like:
* intercept course @desired speed
* calculate fuel consumption
* plot target course and speed based on: own ship course/speed, target bearing/range and elapsed time.
Could anyone point me to some useful sources where I could find the relevant math?
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