View Single Post
Old 05-24-06, 10:30 PM   #8
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,994
Downloads: 124
Uploads: 0


Default

Quote:
Originally Posted by Reece
I certainly would reccomend using Jaesen Jones Mod Enabler if your not, as if a conflict is going to occur the Enabler will warn you first that a prior mod is about to be flattened, and you can remove the mods anytime as well as updating/replacing etc.
Exactly, the JGSME mod enabler really should be considered "mandatory" if anything for those who are inexperienced in reference to patching SH3.

All you need to run GW properly are (In proper order):

GW 1.0 (Six part download)
GW 1.1 Update
GW 1024 Cfg and Bearing Overlay Hotfix.

The rest of the mods on your list are basically add-ons. I would wait a bit to make sure these are running well before further patching.

__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote