View Single Post
Old 05-24-18, 08:20 AM   #14
Rockin Robbins
Navy Seal
 
Join Date: Mar 2007
Location: DeLand, FL
Posts: 8,899
Downloads: 135
Uploads: 52


Default

Our next version of FOTRSU won't have the AI changes discussed here. But we are working on it. There's a reason why no mod until now has made this happen.


My theory is that the game devs of SH4, having SH3 as a base and not understanding the workings of the various modules, just wrote patches instead of tweaking the underlying modules, which use the configuration files to adjust their parameters.


So you make an adjustment to a visual detection, and your change goes to the old SH3 module. But the SH4 devs kludged it with a patch that pays no attention to your configuration file change, or actually has the opposite effect to what you intended.


We've returned to the old DOS program "rules" where you bought dBaseIII, read the manual that told you how it "should" work, then with experience you slowly figured out how it DID work, and then finally you could use the program.
Rockin Robbins is offline   Reply With Quote