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Old 05-23-06, 05:58 PM   #8
SeaQueen
Naval Royalty
 
Join Date: Jun 2005
Location: Washington, DC
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Quote:
Originally Posted by LuftWolf
True, but for the wireguided torpedoes, the circle and snake selectors are basically useless... I can't think of a single time when I've wanted a circle torpedo on a wire... so it would be nice to have the option to do something more useful with the switch.
Circle search is more useful when you're worried about the wire breaking. When you shoot past the wire length and the torpedo is set to snake search, it makes the torpedo easier to evade by chosing the proper direction. When you have wire guidence, that isn't so much of a problem.

When you have it circle search and you lose the wire, then no direction is obviously favored. There are also ways in which you could shoot a pattern of torpedoes so that an area is covered by circle searching torpedoes which could complicate evasion.

I'd have to work out the geometry, but it might be a good tactic for longer ranged shots against slower targets, shots against groups of warships, or against targets against which you have a questionable firing solution. That's probably a lot more thought than most people playing want to invest in shooting torpedoes, but it is a way to make use of it.

Heh... back when I used to play Red Storm Rising ALL you had was circle search. Snake search is for people who can't get an accurate firing solution.
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