Quote:
Originally Posted by PaleBlueDot
I'm using GWX.
Whenever I lock a target whilst in UZO or periscope, after a few seconds or so, it unlocks. This is obviously very annoying when trying to infer target parameters such as speed and range. Especially speed is impossible to do using orthodox methods (the in-game tools in UZO and periscope).
Is this a known problem? Is there a possible fix?
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hi PaleBlueDot,
Open the Sensors.dat (with s3d)--> Periscope node-->SensorData and set at PreciseRange and MaxRange the values that you wish your scopes-uzo to stay locked