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Old 04-10-18, 11:15 PM   #2
Cyborg322
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Location: Manchester England
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Quote:
Originally Posted by Coral View Post
I have installed the Wolves of Steel massive mod and have a question.

Why are there two sets of mods, one set in the JSGME mod folder and a massive amount in the TDW Generic patcher? Is that because the TDW Generic patcher is only for the mods included in the WOS Mod and the JSGME mod folder is for other mods?

Are the mods in JSGME compatible with the WOS MOD pack?
There are only 1 set of mods
located in mod folder the one created with JSGME , the other folder TDW generic patcher/mods are text files [.txt ] for information purposes . There are no Mods in this folder

The text files show how to change some of the values in the .S5P files and other general info on what changes have been applied . The TDW Patcher is not a mod as such, it's as Described a "Patcher" . there is some scope to make changes in addition to the TDW Options file viewer

For example :

How to change when the searchlights are active: [Searchlights_active_at_dusk.txt ]

Find this in the \Patches\SH5\TDW_SHSim_Patch.S5P file (you can open with NotePad):

; +0x0 = nighttime value for searchlights active - 0.4
Code3=0x40,CDCCCC3E

Adjust the value after 0x40, to be the light amount you want the searchlights active



I don't recommend making any changes unless you are really sure you know are doing

In terms of active mods you only need to look at the list in JSGME which should be the Main WOS Mod and the optional mods that come with it. there should not be anything incompatible unless you have added other Mods manually yourself
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Last edited by Cyborg322; 04-10-18 at 11:35 PM.
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